A downloadable asset pack

IronMan Factory is an inspired scene from Assassins Creed Syndicate, do liking the industrial age that the game was based on this was a good idea to make a scene to show off skills using PBR Skills, and to keep the textual density to 2048*, to get the most of the detail is needed, to get the lighting to shine through the top makes this scene stand out more.

All of the asset & Trim sheets were made in 3Ds Max, and the materials were made in substance designer, with some of the assets done in substance painter, such as the main hero asset the metal press and curcible. 

To build up this scene all the assets to put into unreal engine 4 and placed to make the scene, the lighting was meant to be set as sunrise, due to the orange colouring in the scene. To Make this scene match more the victorian age in the factory the fog density was set high, with a small particle effect placed in to show dust in the scene.

The inspiration was taken from the opening scene of the assassins creed syndicate showing different factories though out the game.

https://polycount.com/discussion/161105/assassins-creed-syndicate-architecture-a...

I Hope you Enjoy this and is very greatfull for some feedback on how i could improve my work/workflow.

Link to artstation for Other Work :- https://www.artstation.com/danieldavis

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Factory_Ironman.7z 222 MB

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